#include <rrt.h>
Inheritance diagram for RRT:
Public Methods | |
RRT (Problem *problem) | |
A constructor that initializes data members. More... | |
virtual | ~RRT () |
Empty destructor. More... | |
virtual void | Reset () |
Reset the planner. More... | |
virtual bool | Plan () |
Attempt to solve an Initial-Goal query by growing an RRT. More... | |
Public Attributes | |
bool | UseANN |
If true, then the ANN package is used for nearest neighbors. It assumes R^n topology and Euclidean metric. The default is false. More... | |
double | GoalDist |
The distance of the closest RRT MSLNode to the goal. More... | |
MSLVector | BestState |
The closest state to the goal so far (not used in dual-tree planners). More... | |
double | ConnectTimeLimit |
The maximum amount of time to move in a Connect step (default = INFINITY). More... | |
int | SatisfiedCount |
Number of times the collision checker has been called. More... | |
Protected Methods | |
virtual MSLVector | SelectInput (const MSLVector &x1, const MSLVector &x2, MSLVector &nx_best, bool &success, bool forward) |
Select the input that gets closest to x2 from x1. More... | |
virtual MSLNode * | SelectNode (const MSLVector &x, MSLTree *t, bool forward) |
Return the nearest neighbor in the graph. More... | |
virtual bool | Extend (const MSLVector &x, MSLTree *t, MSLNode *&nn, bool forward) |
Incrementally extend the RRT. More... | |
virtual bool | Connect (const MSLVector &x, MSLTree *t, MSLNode *&nn, bool forward) |
Iterated Extend. More... | |
virtual MSLVector | ChooseState () |
Pick a state using some sampling technique. More... |
The base class for the planners based on Rapidly-exploring Random Trees. In the base class, a single tree is generated without any regard to the GoalState. The best planners to try are RRTGoalBias and RRTGoalZoom for single trees, and RRTConCon and RRTExtExt for dual trees. Dual tree approaches are much more efficient than single tree approaches, assuming dual trees can be applied.
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A constructor that initializes data members.
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Empty destructor.
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Pick a state using some sampling technique.
Reimplemented in RRTGoalBias. |
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Iterated Extend.
Reimplemented in RRTSlide. |
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Incrementally extend the RRT.
Reimplemented in RCRRT. |
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Attempt to solve an Initial-Goal query by growing an RRT.
Implements Planner. Reimplemented in RCRRT. |
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Reset the planner.
Reimplemented from Planner. |
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Select the input that gets closest to x2 from x1.
Reimplemented in RRTSlide. |
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Return the nearest neighbor in the graph.
Reimplemented in RCRRT. |
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The closest state to the goal so far (not used in dual-tree planners).
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The maximum amount of time to move in a Connect step (default = INFINITY).
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The distance of the closest RRT MSLNode to the goal.
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Number of times the collision checker has been called.
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If true, then the ANN package is used for nearest neighbors. It assumes R^n topology and Euclidean metric. The default is false.
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