#include <geomPQP.h>
Inheritance diagram for GeomPQP3DRigid:
Public Methods | |
GeomPQP3DRigid (string path) | |
virtual | ~GeomPQP3DRigid () |
virtual bool | CollisionFree (const MSLVector &q) |
Return true if the robot(s) and obstacles are not in collision. More... | |
virtual double | DistanceComp (const MSLVector &q) |
Compute the distance of the closest point on the robot to the obstacle region. More... | |
virtual MSLVector | ConfigurationDifference (const MSLVector &q1, const MSLVector &q2) |
Compute a MSLVector based on q2-q1. In R^n, the configurations are simply subtracted to make the MSLVector. This method exists to make things work correctly for other configuration-space topologies. More... | |
void | SetTransformation (const MSLVector &q) |
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Return true if the robot(s) and obstacles are not in collision.
Reimplemented from GeomPQP. Reimplemented in GeomPQP3DRigidMulti. |
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Compute a MSLVector based on q2-q1. In R^n, the configurations are simply subtracted to make the MSLVector. This method exists to make things work correctly for other configuration-space topologies.
Reimplemented from Geom. |
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Compute the distance of the closest point on the robot to the obstacle region.
Reimplemented from GeomPQP. Reimplemented in GeomPQP3DRigidMulti. |
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Reimplemented in GeomPQP3DRigidMulti. |