
#include "triangle.h"#include "render.h"#include <Performer/pf/pfChannel.h>#include <Performer/pf/pfEarthSky.h>#include <Performer/pf/pfLightSource.h>#include <Performer/pf/pfNode.h>#include <Performer/pf/pfGeode.h>#include <Performer/pf/pfText.h>#include <Performer/pf/pfScene.h>#include <Performer/pf/pfGroup.h>#include <Performer/pf/pfSwitch.h>#include <Performer/pf/pfDCS.h>#include <Performer/pf/pfSCS.h>#include <Performer/pr/pfGeoSet.h>#include <Performer/pr/pfGeoState.h>#include <Performer/pr/pfString.h>#include <Performer/pr/pfFont.h>#include <Performer/pr/pfMaterial.h>#include <Performer/pfui.h>#include <Performer/pfutil.h>#include <Performer/pfdu.h>#include <Performer/pr.h>Go to the source code of this file.
Compounds | |
| class | RenderPerformer |
| Perform 3D rendering using the SGI IRIS Performer library. More... | |
Typedefs | |
| typedef pfPipeWindow * | PW |
Variables | |
| pfChannel * | Chan |
| pfChannel * | ChanEye |
| pfSwitch * | ShowCase |
| pfGroup * | ControlPanel |
| pfDCS * | ControlPad |
| pfDCS * | BodiesDCS |
| pfGroup * | Env |
| pfGeode * | BoundingBox |
| pfSwitch * | WorkEnv |
| pfDCS * | WorldDCS |
| pfuMouse * | Mouse |
| pfuEventStream * | InputEvents |
| double | TranX |
| double | TranY |
| double | TranZ |
| double | RotX |
| double | RotY |
| double | RotZ |
| bool | HoldRightMouse |
| bool | HoldLeftMouse |
| bool | HoldMiddleMouse |
| double | MouseXOld |
| double | MouseYOld |
| pfMatrix | EyeMat |
| bool | ControlPanelOn |
| bool | FocusOnControlPad |
| double | PadX |
| SharedData | |
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