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Model2DPointCar Class Reference

A point car-like robot in a 2D world. More...

#include <model2d.h>

Inheritance diagram for Model2DPointCar:

Model2DPoint Model2D Model List of all members.

Public Methods

 Model2DPointCar (string path)
virtual ~Model2DPointCar ()
virtual MSLVector Integrate (const MSLVector &x, const MSLVector &u, const double &h)
 Perform integration from state x, using input u, over time step h. More...

virtual MSLVector StateTransitionEquation (const MSLVector &x, const MSLVector &u)
 The state transition equation, or equations of motion, xdot=f(x,u). More...

virtual double Metric (const MSLVector &x1, const MSLVector &x2)
 A distance metric, which is Euclidean in the base class. More...


Public Attributes

double MaxSteeringAngle
double CarLength

Detailed Description

A point car-like robot in a 2D world.


Constructor & Destructor Documentation

Model2DPointCar::Model2DPointCar string    path
 

virtual Model2DPointCar::~Model2DPointCar   [inline, virtual]
 


Member Function Documentation

MSLVector Model2DPointCar::Integrate const MSLVector   x,
const MSLVector   u,
const double &    h
[virtual]
 

Perform integration from state x, using input u, over time step h.

Reimplemented from Model2DPoint.

double Model2DPointCar::Metric const MSLVector   x1,
const MSLVector   x2
[virtual]
 

A distance metric, which is Euclidean in the base class.

Reimplemented from Model2DPoint.

MSLVector Model2DPointCar::StateTransitionEquation const MSLVector   x,
const MSLVector   u
[virtual]
 

The state transition equation, or equations of motion, xdot=f(x,u).

Reimplemented from Model2DPoint.


Member Data Documentation

double Model2DPointCar::CarLength
 

double Model2DPointCar::MaxSteeringAngle
 


The documentation for this class was generated from the following files: Motion Strategy Library


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