Dynamic programming with interpolation, as covered in Section
14.5, can be applied to solve the problem once it is
formulated in terms of the path-constrained phase space
. The domain of
provides the constraint
. Assume that only forward progress along the path is
needed; moving in the reverse direction should not be necessary. This
implies that
. To make
bounded, an upper bound,
, is usually assumed, beyond which it is known that the
speed is too high to follow the path.
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This results in the planning problem shown in Figure
14.27a. The system is expressed as
, in
which
. The initial phase in
is
and the goal phase is
. Typically,
. The region shown in Figure
14.27 is contained in the first quadrant of the phase
space because only positive values of
and
are allowed (in
Figure 14.13,
and
could be positive or
negative). This implies that all motions are to the right. The
actions determine whether accelerations or decelerations will occur.
Backward value iteration with interpolation can be easily applied by
discretizing and
. Due to the constraint
, making a Dijkstra-like
version of the algorithm is straightforward. A simple wavefront
propagation can even be performed, starting at
and progressing
backward in vertical waves until
is reached. See Figure
14.27b. The backprojection
(14.29) can be greatly simplified. Suppose that the
-axis is discretized into
regularly spaced values
,
,
at every
, for some fixed
.
Thus,
. The index
can be interpreted as
the stage. Starting at
, the final cost-to-go
is defined as 0 if the corresponding phase
represents the goal, and
otherwise. At each
, the
values are sampled, and the cost-to-go function is represented
using one-dimensional linear interpolation along the vertical axis.
At each stage, the dynamic programming computation
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(14.46) |
The dynamic programming approach is so general that it can even be
extended to path-constrained trajectory planning in the presence of
higher order constraints [880]. For example, if a system is
specified as
, then a 3D
path-constrained phase space results, in which each element is
expressed as
. The actions in this space are
jerks, yielding
for
.
Steven M LaValle 2020-08-14