One of the most useful variations of sampling-based roadmaps is the
visibility roadmap [885]. The approach works very
hard to ensure that the roadmap representation is small yet covers
well. The running time is often greater than the basic
algorithm in Figure 5.25, but the extra expense is usually
worthwhile if the multiple-query philosophy is followed to its fullest
extent.
The idea is to define two different kinds of vertices in :
The main novelty of the visibility roadmap is using a strong criterion
to determine whether to keep and its associated edges in
. There are three possible cases for each
:
One problem with this method is that it does not allow guards to be
deleted in favor of better guards that might appear later. The
placement of guards depends strongly on the order in which samples
appear in . The method may perform poorly if guards are not
positioned well early in the sequence. It would be better to have an
adaptive scheme in which guards could be reassigned in later
iterations as better positions become available. Accomplishing this
efficiently remains an open problem. Note the algorithm is still
probabilistically complete using random sampling or resolution
complete if
is dense, even though many samples are rejected.
Steven M LaValle 2020-08-14