#include <model2d.h>
Inheritance diagram for Model2DRigidChain::
Public Methods | |
Model2DRigidChain (string path) | |
virtual | ~Model2DRigidChain () |
virtual MSLVector | StateToConfiguration (const MSLVector &x) |
A method that converts a Model state in to a Geom configuration. | |
virtual MSLVector | StateTransitionEquation (const MSLVector &x, const MSLVector &u) |
The state transition equation, or equations of motion, xdot=f(x,u). | |
virtual MSLVector | LinearInterpolate (const MSLVector &x1, const MSLVector &x2, const double &a) |
Linearly interpolate two state while respecting topology. More... | |
virtual double | Metric (const MSLVector &x1, const MSLVector &x2) |
A distance metric, which is Euclidean in the base class. | |
virtual bool | Satisfied (const MSLVector &x) |
Test whether global state-space constraints are satisfied. | |
Public Attributes | |
int | NumBodies |
Number of bodies in the chain. | |
MSLVector | A |
The distances between joints ("a" parameters in kinematics). | |
double | StopAngle |
The default joint limits (must be in 0,PI). |
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Linearly interpolate two state while respecting topology. If a=0, then x1 is returned; if a=1, then x2 is returned. All intermediate values of $a \in [0,1]$ yield intermediate states. This method is defined by Model. Reimplemented from Model2DRigid. |
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A distance metric, which is Euclidean in the base class.
Reimplemented from Model2DRigid. |
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Test whether global state-space constraints are satisfied.
Reimplemented from Model. |
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A method that converts a Model state in to a Geom configuration.
Reimplemented from Model2DRigid. |
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The state transition equation, or equations of motion, xdot=f(x,u).
Reimplemented from Model2DRigid. |
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The distances between joints ("a" parameters in kinematics).
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Number of bodies in the chain.
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The default joint limits (must be in 0,PI).
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