
#include <model2d.h>
Inheritance diagram for Model2DRigidCarSmooth::

Public Methods | |
| Model2DRigidCarSmooth (string path) | |
| virtual | ~Model2DRigidCarSmooth () |
| virtual MSLVector | StateTransitionEquation (const MSLVector &x, const MSLVector &u) |
| The state transition equation, or equations of motion, xdot=f(x,u). | |
| MSLVector | Integrate (const MSLVector &x, const MSLVector &u, const double &h) |
| Perform integration from state x, using input u, over time step h. | |
| virtual double | Metric (const MSLVector &x1, const MSLVector &x2) |
| A distance metric, which is Euclidean in the base class. | |
| virtual MSLVector | StateToConfiguration (const MSLVector &x) |
| A method that converts a Model state in to a Geom configuration. | |
| virtual bool | Satisfied (const MSLVector &x) |
| Test whether global state-space constraints are satisfied. | |
Public Attributes | |
| double | SteeringSpeed |
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Perform integration from state x, using input u, over time step h.
Reimplemented from Model2DRigid. |
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A distance metric, which is Euclidean in the base class.
Reimplemented from Model2DRigid. Reimplemented in Model2DRigidCarSmoothTrailer, Model2DRigidCarSmooth2Trailers, and Model2DRigidCarSmooth3Trailers. |
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Test whether global state-space constraints are satisfied.
Reimplemented from Model. Reimplemented in Model2DRigidCarSmoothTrailer, Model2DRigidCarSmooth2Trailers, and Model2DRigidCarSmooth3Trailers. |
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A method that converts a Model state in to a Geom configuration.
Reimplemented from Model2DRigid. Reimplemented in Model2DRigidCarSmoothTrailer, Model2DRigidCarSmooth2Trailers, and Model2DRigidCarSmooth3Trailers. |
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The state transition equation, or equations of motion, xdot=f(x,u).
Reimplemented from Model2DRigidCar. Reimplemented in Model2DRigidCarSmoothTrailer, Model2DRigidCarSmooth2Trailers, and Model2DRigidCarSmooth3Trailers. |
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