
#include <guiplanner.h>
Inheritance diagram for GuiPlanner:

Public Methods | |
| virtual void | HandleEvents () |
| Process any IO events (may be used by Render). More... | |
| virtual void | ButtonHandle (int b) |
| Figure out what actions to take based on menu choices. More... | |
| GuiPlanner (Render *render, Planner *planner) | |
| virtual | ~GuiPlanner () |
| void | ResetPlanner () |
| void | WriteGraphs () |
| void | ReadGraphs () |
| void | ReadAnimationFrames () |
| void | WriteAnimationFrames () |
| void | ReadPolicy () |
| void | WritePolicy () |
| void | DrawGraphs () |
Public Attributes | |
| double | LineWidth |
| double | PSLineWidth |
| int | DrawIndexX |
| int | DrawIndexY |
| Planner * | Pl |
Protected Methods | |
| virtual void | Init () |
| Initialize Gui and Render. More... | |
| virtual void | CreateMenuWindow () |
Protected Attributes | |
| MSLPlannerWindow * | Window |
Friends | |
| class | MSLPlotWindow |
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Figure out what actions to take based on menu choices.
Reimplemented from Gui. |
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Process any IO events (may be used by Render).
Implements Gui. |
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Reimplemented from Gui. |
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