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mslGLObject Member List
This is the complete list of members for
mslGLObject
, including all inherited members.
AddFace
(const mslGLFace &face)
mslGLObject
AddMaterial
(const string &path, const mslGLMaterial &mat)
mslGLObject
BoundingBoxMax
mslGLObject
BoundingBoxMin
mslGLObject
Clear
()
mslGLObject
ID
mslGLObject
LoadMaterialFile
(const string &path, const string &name)
mslGLObject
mslGLObject
()
mslGLObject
Name
mslGLObject
NumberOfFace
mslGLObject
NumberOfMaterial
mslGLObject
ObjectBoundingBoxDraw
()
mslGLObject
ObjectDraw
()
mslGLObject
ObjectFaceLib
mslGLObject
ObjectHighlight
()
mslGLObject
ObjectMaterialLib
mslGLObject
Orientation
mslGLObject
ParseTexture
(char *next, mslGLMaterial *mat)
mslGLObject
PointCurrentState
(const MSLPoint3d &po, int mode)
mslGLObject
Position
mslGLObject
PrintFace
()
mslGLObject
PrintMaterial
()
mslGLObject
PrintState
()
mslGLObject
ReadModelFile
(const string &path, const string &filename)
mslGLObject
Scale
mslGLObject
SetBodyOrientationChange
(const MSLVector &oric)
mslGLObject
SetBodyPositionChange
(const MSLVector &posc)
mslGLObject
SetBodyScaleChange
(const MSLVector &scac)
mslGLObject
SetBoundingBoxTriangle
(int mode)
mslGLObject
SetCurrentMaterialID
(char *name)
mslGLObject
SetMaterial
(int matid)
mslGLObject
SetObjectOrientation
(const MSLVector &ori)
mslGLObject
SetObjectPosition
(const MSLVector &pos)
mslGLObject
SetObjectScale
(const MSLVector &sca)
mslGLObject
~mslGLObject
()
mslGLObject
Motion Strategy Library
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Steve LaValle