angle(const MSLPoint &q, const MSLPoint &r) const | MSLPoint | |
dim() const | MSLPoint | [inline] |
distance(const MSLPoint &q) const | MSLPoint | |
distance() const | MSLPoint | [inline] |
MSLPoint() | MSLPoint | |
MSLPoint(double x, double y) | MSLPoint | |
normalize() const | MSLPoint | [inline] |
operator!=(const MSLPoint &q) const | MSLPoint | [inline] |
operator<<(ostream &O, const MSLPoint &p) | MSLPoint | [friend] |
operator==(const MSLPoint &q) const | MSLPoint | |
operator>>(istream &I, MSLPoint &p) | MSLPoint | [friend] |
reflect(const MSLPoint &q, const MSLPoint &r) const | MSLPoint | |
reflect(const MSLPoint &q) const | MSLPoint | |
rotate(const MSLPoint &q, double a) const | MSLPoint | |
rotate(double a) const | MSLPoint | |
rotate90(const MSLPoint &q) const | MSLPoint | |
rotate90() const | MSLPoint | |
sqr_dist(const MSLPoint &q) const | MSLPoint | |
translate(double dx, double dy) const | MSLPoint | |
translate_by_angle(double alpha, double d) const | MSLPoint | |
xcoord() const | MSLPoint | [inline] |
xdist(const MSLPoint &q) const | MSLPoint | |
ycoord() const | MSLPoint | [inline] |
ydist(const MSLPoint &q) const | MSLPoint | |
~MSLPoint() | MSLPoint | [inline] |