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Model2D Class Reference

Base for all 2D models. More...

#include <model2d.h>

Inheritance diagram for Model2D::

Model Model2DPoint Model2DRigid Model2DPointCar Model2DRigidCar Model2DRigidChain Model2DRigidDyncar Model2DRigidLander Model2DRigidMulti Model2DRigidCarForward Model2DRigidCarSmooth Model2DRigidDyncarNtire Model2DRigidCarSmoothTrailer Model2DRigidCarSmooth2Trailers Model2DRigidCarSmooth3Trailers List of all members.

Public Methods

 Model2D (string path)
virtual ~Model2D ()
virtual MSLVector StateToConfiguration (const MSLVector &x)
 A method that converts a Model state in to a Geom configuration.


Detailed Description

Base for all 2D models.


Constructor & Destructor Documentation

Model2D::Model2D ( string path )
 

Model2D::~Model2D ( ) [inline, virtual]
 


Member Function Documentation

virtual MSLVector Model2D::StateToConfiguration ( const MSLVector & x ) [virtual]
 

A method that converts a Model state in to a Geom configuration.

Reimplemented from Model.

Reimplemented in Model2DRigid, Model2DRigidCarSmooth, Model2DRigidCarSmoothTrailer, Model2DRigidCarSmooth2Trailers, Model2DRigidCarSmooth3Trailers, Model2DRigidDyncar, Model2DRigidLander, Model2DRigidMulti, and Model2DRigidChain.


The documentation for this class was generated from the following file: Motion Strategy Library


Web page maintained by Steve LaValle
Partial support provided by NSF CAREER Award IRI-970228 (LaValle), Honda Research.
Contributors: Anna Atramentov, Peng Cheng, James Kuffner, Steve LaValle, and Libo Yang.