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GeomNone Class Reference

A class with no geometry -- a collision never happens. More...

#include <geom.h>

Inheritance diagram for GeomNone:

Geom List of all members.

Public Methods

 GeomNone (string path)
virtual ~GeomNone ()
virtual bool CollisionFree (const MSLVector &q)
 Return true if the robot(s) and obstacles are not in collision. More...

virtual double DistanceComp (const MSLVector &q)
 Compute the distance of the closest point on the robot to the obstacle region. More...


Detailed Description

A class with no geometry -- a collision never happens.


Constructor & Destructor Documentation

GeomNone::GeomNone string    path
 

virtual GeomNone::~GeomNone   [inline, virtual]
 


Member Function Documentation

virtual bool GeomNone::CollisionFree const MSLVector   q [inline, virtual]
 

Return true if the robot(s) and obstacles are not in collision.

Implements Geom.

virtual double GeomNone::DistanceComp const MSLVector   q [inline, virtual]
 

Compute the distance of the closest point on the robot to the obstacle region.

Implements Geom.


The documentation for this class was generated from the following files: Motion Strategy Library


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